(address . guix-patches@gnu.org)
Hello Guix,
This patch adds a 3D game engine.
From 186090075a1ae515bb4893763e7c528568e15939 Mon Sep 17 00:00:00 2001
From: Oleg Pykhalov <go.wigust@gmail.com>
Date: Thu, 11 Jan 2018 01:14:41 +0300
Subject: [PATCH] gnu: Add urho3d.
* gnu/packages/game-development.scm (urho3d): New public variable.
---
gnu/packages/game-development.scm | 51 +++++++++++++++++++++++++++++++++++++++
1 file changed, 51 insertions(+)
Toggle diff (61 lines)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 363d9a253..69045cf9c 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1150,3 +1150,54 @@ features design tools such as a visual editor, can import 3D models and
provide high-quality 3D rendering, it contains an animation editor, and can be
scripted in a Python-like language.")
(license license:expat)))
+
+(define-public urho3d
+ (package
+ (name "urho3d")
+ (version "1.7")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "https://github.com/urho3d/Urho3D"
+ "/archive/" version ".tar.gz"))
+ (file-name (string-append name "-" version ".tar.gz"))
+ (sha256
+ (base32
+ "1im63n9rx8qq1ks6aq6jrl5ikxg87hqhsy06miqc317hpm1iyav5"))))
+ (build-system cmake-build-system)
+ (inputs `(("libx11" ,libx11)
+ ("libxcursor" ,libxcursor)
+ ("libxext" ,libxext)
+ ("libxi" ,libxi)
+ ("libxinerama" ,libxinerama)
+ ("libxrandr" ,libxrandr)
+ ("libxrender" ,libxrender)
+ ("libxscrnsaver" ,libxscrnsaver)
+ ("mesa" ,mesa)
+ ("alsa-lib" ,alsa-lib)
+ ("pulseaudio" ,pulseaudio)))
+ (arguments
+ '(#:tests?
+ #f ; There are no tests
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'configure 'use-full-library-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (substitute* (string-append "../build/Source/ThirdParty"
+ "/SDL/include/generated/SDL_config.h")
+ (("#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC \"libasound\\.so\\.2\"")
+ (string-append "#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC \""
+ (assoc-ref inputs "alsa-lib")
+ "/lib/libasound.so.2"
+ "\""))
+ (((string-append "#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC"
+ " \"libpulse-simple\\.so\\.0\""))
+ (string-append "#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC \""
+ (assoc-ref inputs "pulseaudio")
+ "/lib/libpulse-simple.so.0"
+ "\"")))
+ #t)))))
+ (home-page "https://urho3d.github.io/")
+ (synopsis "Cross-platform 2D and 3D game engine")
+ (description "Lightweight, cross-platform 2D and 3D game engine
+implemented in C++. Inspired by OGRE and Horde3D.")
+ (license license:expat)))
--
2.15.1
Also the latest version of engine could be build with:
Toggle snippet (21 lines)
(define-public urho3d-checkout
(let ((commit "4af4148048a6443154c6f0498d32626d10f1e86b")
(revision "1"))
(package
(inherit urho3d)
(name "urho3d-checkout")
(version (string-append (package-version urho3d) "-" revision "."
(string-take commit 7)))
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/urho3d/Urho3D")
(commit commit)))
(file-name (string-append name "-" version "-checkout"))
(sha256
(base32
"1nchxswrkfgzsxghi6c55b27zy9127ni7yvnb4xw2xdddyfm1wl0")))))))--8<---------------cut here---------------end--------------->8---
Thanks,
Oleg.
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